Post by Ater Nox on Jan 12, 2014 1:17:35 GMT -5
You arrive at the house of Old Man Jenkins and receive no response to your knock at the door. Strangely, the front door was unlocked, so following Ghostbusters protocols, you all enter the potentially haunted house. Once the last person steps inside, the door slams shut.
Looking around, there seem a lot more people in here than there were before. A quick count reveals there are 4 more people than there should be. How can that be right though, unless.... They're ghosts! Quick, everyone vote on who they think are ghosts and maybe you'll get out of this alive.
Rules
During each day phase, players vote to lynch other players with the intention of eliminating members of the other team. During the night phases, players may use special abilities specific to their role.
In this game, there are two roles, the Ghostbusters (Villagers) and the Ghosts (Werewolves).
Ghostbusters
Power: Each Ghostbuster may elect to either scan OR defend any player (including themselves) on a SINGLE night.
If a Ghostbuster is killed for any reason without using a power, they may elect to pass on their power to another player. If the player they pass the power onto is a Ghostbuster, that Ghostbuster may scan or defend an extra player. (Note:only one action may be completed each night phase). If the power is passed onto a Ghost, the power is destroyed.
The Ghostbusters win when all of the Ghosts are destroyed.
Ghosts
Power: The ghosts may choose as a team one player to eliminate each night. Additionally, the Ghost team can additionally spy on one other player to see what actions, if any, they used during that night phase. Ghosts can only spy on other players on nights they also target a player to be killed.
The Ghosts win when the number of their surviving players is equal to, or greater than, the number of surviving Ghostbusters.
Important
If the Ghosts choose not to kill someone during a night phase, two things will occur:
There are no restrictions on discussing roles, scans, defences, pms or voting "No Lynch".
If you do not make a post in two consecutive day phases, you will be killed for inactivity.
Once players are dead, I will give them the option of finding out what happens at night. If I forget to mention it to anyone, please pm me.
Sorry for being a bit late on the start, good luck everyone!
Remaining Players:
(5 Ghostbusters, 3 Ghosts)
Ayunli
Ducky
Shizensky - Ghostbuster
Control - Ghostbuster
Barry
Tsim - Ghostbuster
Thomas - Ghost
Random - Ghostbuster
Pengu - Ghostbuster
W & S - Ghostbuster
Echo - Ghostbuster
Red Croatia
Elite
Tierra de Madre
Firstaria - Ghostbuster
Aerso - Ghostbuster
Mark - Ghostbuster
Looking around, there seem a lot more people in here than there were before. A quick count reveals there are 4 more people than there should be. How can that be right though, unless.... They're ghosts! Quick, everyone vote on who they think are ghosts and maybe you'll get out of this alive.
Rules
During each day phase, players vote to lynch other players with the intention of eliminating members of the other team. During the night phases, players may use special abilities specific to their role.
In this game, there are two roles, the Ghostbusters (Villagers) and the Ghosts (Werewolves).
Ghostbusters
Power: Each Ghostbuster may elect to either scan OR defend any player (including themselves) on a SINGLE night.
If a Ghostbuster is killed for any reason without using a power, they may elect to pass on their power to another player. If the player they pass the power onto is a Ghostbuster, that Ghostbuster may scan or defend an extra player. (Note:only one action may be completed each night phase). If the power is passed onto a Ghost, the power is destroyed.
The Ghostbusters win when all of the Ghosts are destroyed.
Ghosts
Power: The ghosts may choose as a team one player to eliminate each night. Additionally, the Ghost team can additionally spy on one other player to see what actions, if any, they used during that night phase. Ghosts can only spy on other players on nights they also target a player to be killed.
The Ghosts win when the number of their surviving players is equal to, or greater than, the number of surviving Ghostbusters.
Important
If the Ghosts choose not to kill someone during a night phase, two things will occur:
There are no restrictions on discussing roles, scans, defences, pms or voting "No Lynch".
If you do not make a post in two consecutive day phases, you will be killed for inactivity.
Once players are dead, I will give them the option of finding out what happens at night. If I forget to mention it to anyone, please pm me.
Sorry for being a bit late on the start, good luck everyone!
Remaining Players:
(5 Ghostbusters, 3 Ghosts)
Ayunli
Ducky
Barry
Red Croatia
Elite
Tierra de Madre