WW68 STAR TREK SignUp Thread
Aug 1, 2019 13:16:25 GMT -5
SweetHaven, Tuga Nation's Dragon, and 1 more like this
Post by Ayunli on Aug 1, 2019 13:16:25 GMT -5
***SIGNUPS ARE CLOSED***
WW68 - STAR TREK
PLOT
Singh wants revenge against the starfleet and wants to conquer and rule the Earth, as he did in years past. He will attempt to do so by gathering forces with the Romulans, Klingons, and other enemies, in order to destroy the Starfleet. As Spock once said: Khan Nooniean Singh is the most dangerous adversary the Enterprise ever faced. He is brilliant, ruthless, and he will not hesitate to kill every single one of you.” Once again, Capt. Kirk, Mr. Spock, and the USS Enterprise will have to face their enemies so they can save the Earth...and our galaxy.......
RULES
USS Enterprise wins only when all enemies are killed. The Enemies win when their number is equal to the Enterprise’s living members. Day phases will last 48 hours. Night phases will last 24 hours. Sequence of abilities: blocking, killer, seer. The sequence of similar abilities will follow first come, first serve (i.e. whoever PMs me first, goes first). The player who gets the most lynch votes during Day Phase is killed. The only day where people are allowed to vote “no lynch” is on Day 1. All other days, you are required to vote “lynch player 1”, “lynch player 2”, etc. Also on Day 1, a Mayor vote needs to be held. The Mayor will break any lynch vote ties (by counting as 2 votes, rather than 1). If/when the Mayor dies, a new election needs to be held. All lynch votes must be posted in bold (ex/ Lynch Player 1). Role claim is allowed and encouraged, especially false claims . There are 4 PM threads created: the Captain’s, the Masons’, the Villains’, and the Dead Players’. I shall be a vocal participant in all 4 threads. No further whispering (P2P) is allowed. Obviously, dead men tell no tales. You are not allowed to speak in the game thread after you have died. Please do not edit your posts. Double posting is fine. If not enough people sign up, roles will be adjusted. Lastly, try to be polite and active. Inactive players = boring game.
USS ENTERPRISE (good guys)
Capt. James T. Kirk
Seer
Every night, can see a player's role. If the target player is not an evil faction member, can recruit them. Starts in a thread with Commander Spock and Dr. McCoy.
Commander Spock
Detective/Apprentice Seer
Every night, can see a player's role, but there is 50% chance of being detected by the enemy if scanned one. Replaces the Seer if the Seer dies and gains their abilities. Starts in a thread with Captain Kirk and Dr. McCoy.
Lt. Commander Dr. “Bones” McCoy
Doctor
The Doctor can choose one person every night. If that person is targeted to be killed, they won't be. Starts in a thread with Captain Kirk and Commander Spock.
Lt. Commander Scotty
Mason
Masons are informed to each other's identity prior to game start, they have the ability to chat with each other.
Lt. Uhura
Mason
Masons are informed to each other's identity prior to game start, they have the ability to chat with each other.
Lt. Sulu
Martyr
This role can protect a player each night to prevent them from being killed but dies instead; can not protect the same target two days in a row, can not protect themselves. Needs to be found by the Seer.
Ensign Pavel Checkov
Bodyguard
This role can protect a player each night to prevent them from being killed; can not protect the same target two days in a row, can not protect themselves. Needs to be found by the Seer.
NEUTRALS
Aenar
Pacifist
Wins if they survive until the end
Andorian
Militaristic
Can kill 2 players during the game. If they kill the Seer or the Sorcerer, they win.
Tellarite
Tanner
Wins if they’re killed. If killed on/before Day 2, the game ends. If killed after Day 2, the game continues.
VILLAINS
Khan Noonien Singh
Sorcerer
Every night, can select a player to see if their role is the Seer or not. Apprentice Seer won't be detected until they become the Seer. Starts in a thread with the Romulans and the Klingons. One team kill per night.
Romulan Commander
Lycan
The lycan is a wolf, but will appear to be a villager to the seer. If the Sorcerer is killed, replaces them.
Klingon Capt.
Super-Wolf
2nd in line to replace the Sorcerer. The Super-Wolf survives the first kill at night, but can't survive if lynched during the day.
Romulan Centurion
Wolf
3rd in line to replace the Sorcerer.
Klingon Warrior
Wolf
4th in line to replace the Sorcerer.
OFFICIALLY SIGNED UP: Evil Dictators Happyland , United Royal Islands , Dominion of Compassion , Aschente , Haganham , Shy Guy, SweetHaven, Tuga Nation's Dragon, Duckyian Empire, Marxist Germany, Firstaria, Escade, Ammotangandia, Flemingisa, Aersoldorf
TIMES
Day 1 will be from 7pm Friday 8/16 to 7pm Sunday 8/18 (48 hours). Night 1 will be from 7pm Sunday 8/18 to 7pm Monday 8/19 (24 hours). This is based on forum time, aka US Pacific time. I will be at a friends wedding Sat 7am-4pm, so I won't respond during that time.
WW68 - STAR TREK
PLOT
Singh wants revenge against the starfleet and wants to conquer and rule the Earth, as he did in years past. He will attempt to do so by gathering forces with the Romulans, Klingons, and other enemies, in order to destroy the Starfleet. As Spock once said: Khan Nooniean Singh is the most dangerous adversary the Enterprise ever faced. He is brilliant, ruthless, and he will not hesitate to kill every single one of you.” Once again, Capt. Kirk, Mr. Spock, and the USS Enterprise will have to face their enemies so they can save the Earth...and our galaxy.......
RULES
USS Enterprise wins only when all enemies are killed. The Enemies win when their number is equal to the Enterprise’s living members. Day phases will last 48 hours. Night phases will last 24 hours. Sequence of abilities: blocking, killer, seer. The sequence of similar abilities will follow first come, first serve (i.e. whoever PMs me first, goes first). The player who gets the most lynch votes during Day Phase is killed. The only day where people are allowed to vote “no lynch” is on Day 1. All other days, you are required to vote “lynch player 1”, “lynch player 2”, etc. Also on Day 1, a Mayor vote needs to be held. The Mayor will break any lynch vote ties (by counting as 2 votes, rather than 1). If/when the Mayor dies, a new election needs to be held. All lynch votes must be posted in bold (ex/ Lynch Player 1). Role claim is allowed and encouraged, especially false claims . There are 4 PM threads created: the Captain’s, the Masons’, the Villains’, and the Dead Players’. I shall be a vocal participant in all 4 threads. No further whispering (P2P) is allowed. Obviously, dead men tell no tales. You are not allowed to speak in the game thread after you have died. Please do not edit your posts. Double posting is fine. If not enough people sign up, roles will be adjusted. Lastly, try to be polite and active. Inactive players = boring game.
USS ENTERPRISE (good guys)
Capt. James T. Kirk
Seer
Every night, can see a player's role. If the target player is not an evil faction member, can recruit them. Starts in a thread with Commander Spock and Dr. McCoy.
Commander Spock
Detective/Apprentice Seer
Every night, can see a player's role, but there is 50% chance of being detected by the enemy if scanned one. Replaces the Seer if the Seer dies and gains their abilities. Starts in a thread with Captain Kirk and Dr. McCoy.
Lt. Commander Dr. “Bones” McCoy
Doctor
The Doctor can choose one person every night. If that person is targeted to be killed, they won't be. Starts in a thread with Captain Kirk and Commander Spock.
Lt. Commander Scotty
Mason
Masons are informed to each other's identity prior to game start, they have the ability to chat with each other.
Lt. Uhura
Mason
Masons are informed to each other's identity prior to game start, they have the ability to chat with each other.
Lt. Sulu
Martyr
This role can protect a player each night to prevent them from being killed but dies instead; can not protect the same target two days in a row, can not protect themselves. Needs to be found by the Seer.
Ensign Pavel Checkov
Bodyguard
This role can protect a player each night to prevent them from being killed; can not protect the same target two days in a row, can not protect themselves. Needs to be found by the Seer.
NEUTRALS
Aenar
Pacifist
Wins if they survive until the end
Andorian
Militaristic
Can kill 2 players during the game. If they kill the Seer or the Sorcerer, they win.
Tellarite
Tanner
Wins if they’re killed. If killed on/before Day 2, the game ends. If killed after Day 2, the game continues.
VILLAINS
Khan Noonien Singh
Sorcerer
Every night, can select a player to see if their role is the Seer or not. Apprentice Seer won't be detected until they become the Seer. Starts in a thread with the Romulans and the Klingons. One team kill per night.
Romulan Commander
Lycan
The lycan is a wolf, but will appear to be a villager to the seer. If the Sorcerer is killed, replaces them.
Klingon Capt.
Super-Wolf
2nd in line to replace the Sorcerer. The Super-Wolf survives the first kill at night, but can't survive if lynched during the day.
Romulan Centurion
Wolf
3rd in line to replace the Sorcerer.
Klingon Warrior
Wolf
4th in line to replace the Sorcerer.
OFFICIALLY SIGNED UP: Evil Dictators Happyland , United Royal Islands , Dominion of Compassion , Aschente , Haganham , Shy Guy, SweetHaven, Tuga Nation's Dragon, Duckyian Empire, Marxist Germany, Firstaria, Escade, Ammotangandia, Flemingisa, Aersoldorf
TIMES
Day 1 will be from 7pm Friday 8/16 to 7pm Sunday 8/18 (48 hours). Night 1 will be from 7pm Sunday 8/18 to 7pm Monday 8/19 (24 hours). This is based on forum time, aka US Pacific time. I will be at a friends wedding Sat 7am-4pm, so I won't respond during that time.