Posts: 14,669
Likes: 1,807
XKI Generation: The 1800 Generation XKI Map Nation Color: Top Right XKI NS Join Year: 162 - Friday, 17 February 2012 Historical XKI Political Party: MSPP - Mayor Shelter Political Party
One thing that struck me was Barry basically announcing his role on Day 3. Night 1 he scanned Ater and Ater was killed. Night 2 he scanned Random and offered him up. That was a pretty gusty move considering we didn't know anyone else at the time. Personally I'd have sat on the information unless I was about to be lynched and then waited to see who I scanned the next night. I'd have let them take the heat instead of me. So while I was totally against Barry putting his life on the line, I can't really fault him since the cards played in our favor.
Coryo had already been lynched by then. By giving up Random, that made it two in the can for the villagers after only 3 days. With only 1 sab left to find so early in the game, that made the offered sacrifice of the seer - in my mind - worth it, as the villager would then have the almost unbeatable upper hand.
Senator Himes West TITO Executive Officer 74th Knight of TITO
Posts: 14,669
Likes: 1,807
XKI Generation: The 1800 Generation XKI Map Nation Color: Top Right XKI NS Join Year: 162 - Friday, 17 February 2012 Historical XKI Political Party: MSPP - Mayor Shelter Political Party
First, I’ve got to congratulate Pengu on what I truly believe is the finest original “screen plays” ever written for a WW. Each segment was fresh, extremely well written, and (most importantly for me) just down right hilarious. Well done, Pengu!
That is why I was so darned happy that the lack of kills by the saboteurs for an unheard of 5 consecutive commercial breaks, was due to great/lucky defending. It would have been a real shame if all of Pengu’s fine effort would have been compromised by a slacker saboteur.
Most of the points about how the game played out have already been made. As for my own actions, I’ll just comment on a couple. I had bad feelings about this game the first commercial break, when I chose to scan Ater, but the sabs decided to eliminate him. My thought was that the sabs were likely to go after either Thomas or Aerso initially, and that they would be successful unless one of them were defenders, who were likely to defend each other the first commercial. So the first stroke of luck actually went to the saboteurs – but after that it was all on the side of the good guys. Even then, although my scanning of Ater was wasted, that evening’s scanning of Coryo by Camp led directly to the former’s being made dead the 2nd day.
My scan of Random during the second commercial break was a stroke of luck, of course. My reasoning was that Random tends to be one of the quietest players in the game until its later stages, and also is one of WW’s greatest. I simply wanted to know early whether a tippy-top WW player was friend or foe.
Once I knew that Random was a dastardly saboteur, I made the decision to pretty much put my neck on the chopping block by outing him on Day 3. I was essentially sacrificing myself for the good guys. I had two reasons. First, with both Coryo’s and Random’s evil-doings exposed, that left the contestants with only 1 more to find only 3 performances into the show. To me, the overwhelming numbers of good guys left – even without a seer the rest of the way – augured extremely well for victory if they needed to only find one more sab, rather than two. I saw the long term benefits to us of my sacrifice in exchange for Random to be well worth it….Second, I believe this is only the 2nd time I’ve ever been the seer. The first time was when I successfully scanned the Assassin (Surdra, I believe) but waited too long to make the info clear to others. I ended up taking that info to the grave with me and the Assassin got the game win. I didn’t want that to happen again.
On another point, I really debated whether to bring that incurable gambler, Camp, into our little good guys group during the 4th commercial break. As I read the rules, his only goal was to survive to get the win, no matter whether the good or bad guys won – so he had no true allegiance to either side and could turn on us at any time if he saw it in his interest to do so. He had also killed off our defender W&S. However, I felt that the villagers had things pretty well in hand by that time, that Camp would realize that, and throw his lot in with us. He did, and that decision not only made the Seer’s army almost invincible from that time on, but also saved my butt during the 6th and final commercial break.
In the end, I’ve got to feel for Sheynat. He fought the good fight all the way, but Lady Luck seemed against him at every turn. Outside of the first commercial kill of Ater, he ran into 5 consecutive commercial breaks of flawless defending. That was one hellova effort Sheynat. You deserved better.
Finally, I thought it was a terrific game and excellently crafted and delivered by Pengu. A magnificent performance on your behalf, Sir!
I apologize for the continuous time delays that happened. I ended up starting a new job around when the game started, so I didn't have time to sit down and write the phase endings beforehand, so I literally did them during the moments when I asked people to hold for the results. This was an unusual one for me since everything outside of the first showtime was completely made up on the spot at the moments when I posted the results. The ending was a bit annoying for me because I had written up the entire post-game thread an hour before the phase end as well as the phase/game end post...and then my computer started to act up. Thankfully I had the post-game thread material written in word since I didn't want to lose all 4 pages of what took me an hour to write.
It was definitely a stroke of luck for you guys when Camp joined in. If he had sided with the bad guys and the dice results were at least somewhat similar, the game could have gone a bit differently...though I have a feeling the good guys would have still won. It just wouldn't have been as big of a win as it was.
And Sheynat, you put up one hell of a fight, and I was really quite impressed that nobody had suspected you for so long. With getting 2 saboteurs in a row, I was worried that people were going to turn to you next...and then when it finally did happen, you managed to get the heat taken off you until you had gotten the scan against you during the next commercial. If that hadn't happened or Barry died, I imagine they would have gone after Ayunli next.
Last Edit: Sept 1, 2014 17:32:53 GMT -5 by Deleted
Posts: 20,377
Likes: 435
XKI Generation: The Redesign Generation XKI Map Nation Color: Gray Historical XKI Political Party: MSPP - Mayor Shelter Political Party Ancient House of: Ananke
I ended up starting a new job around when the game started, so I didn't have time to sit down and write the phase endings beforehand, so I literally did them during the moments when I asked people to hold for the results. This was an unusual one for me since everything outside of the first showtime was completely made up on the spot at the moments when I posted the results.
Well I have to say that this makes the write up even more impressing in my opinion.
Last Edit: Sept 1, 2014 19:02:48 GMT -5 by Randomain
Ok, yeah. The Gambler role was a new twist. His ability to protect Barry certainly helped, but he also killed W&S so it kind of balanced out in the end.
I almost used the word "last". Looking back, that would've killed Barry...
Officer of the Lazarene Liberation Army UDL Chief of Security FRA Rangers Staff Sergeant FRA Representative for San Francisco Bay Area
My instinct in that situation would have been to pick a word that was absolutely guaranteed not to be said. I think Aerso mentioned similar thoughts in the chat. Like a technical term of art, or one that just had a lot of syllables and wasn't often used. Just out of curiosity, would that have been allowed? It would essentially kill the power - no gain, but guaranteed no loss, either.
Posts: 51,153
Likes: 496
XKI Generation: The Accelerator Generation XKI Map Nation Color: Pink XKI NS Join Year: 118 - Tuesday, 8 September 2009 Historical XKI Political Party: TIP - The Islands Party Ancient House of: Echolilia
My instinct in that situation would have been to pick a word that was absolutely guaranteed not to be said. I think Aerso mentioned similar thoughts in the chat. Like a technical term of art, or one that just had a lot of syllables and wasn't often used. Just out of curiosity, would that have been allowed? It would essentially kill the power - no gain, but guaranteed no loss, either.
Technically yes, but I would have put my foot down on words that I know would have never been used in the thread. I can understand not wanting anyone to say a word, but come on. That's not fair to the role itself if you're taking advantage of a power's rule just so you can't use it.
Besides, like the other powers, Camp had the choice of opting out of using it. If you really don't want to use that power, just say you don't want to use it.
My instinct in that situation would have been to pick a word that was absolutely guaranteed not to be said. I think Aerso mentioned similar thoughts in the chat. Like a technical term of art, or one that just had a lot of syllables and wasn't often used. Just out of curiosity, would that have been allowed? It would essentially kill the power - no gain, but guaranteed no loss, either.
Technically yes, but I would have put my foot down on words that I know would have never been used in the thread. I can understand not wanting anyone to say a word, but come on. That's not fair to the role itself if you're taking advantage of a power's rule just so you can't use it.
Besides, like the other powers, Camp had the choice of opting out of using it. If you really don't want to use that power, just say you don't want to use it.
Oh, I thought you had to use the power you rolled. Easier to just opt out then, definitely.
Technically yes, but I would have put my foot down on words that I know would have never been used in the thread. I can understand not wanting anyone to say a word, but come on. That's not fair to the role itself if you're taking advantage of a power's rule just so you can't use it.
Besides, like the other powers, Camp had the choice of opting out of using it. If you really don't want to use that power, just say you don't want to use it.
Oh, I thought you had to use the power you rolled. Easier to just opt out then, definitely.
No, the rule with the Gambler is that if the person in the role doesn't respond in a timely manner (IE before the phase ends), then it'll be automatically and the target will be chosen via randomizer...or I'll choose the word, etc... But if they respond in time, they can choose whether or not they even want to use it, let alone all the other stuff.
Posts: 112,191
Likes: 3,655
House: House of Tasdorf XKI Generation: The Redesign Generation XKI Map Nation Color: Red XKI NS Join Year: 148 - Monday, 9 May 2011 Historical XKI Political Party: TIP - The Islands Party Ancient House of: Aersoldorf