Post by Deleted on Aug 20, 2015 14:10:35 GMT -5
Werewolf 45: Super Mario Bros + Duck Hunt
Story:
It was the best of times, it was the worst of times, and it was also the annual Mushroom Festival. Toads of all sorts were gathered in appreciation for the continued heroic deeds of the Mario Bros. Princess Peach in particular was excited to present the brothers with a letter in the mail that read:
Dear Mario (and Luigi),
I've baked a lovely cake for you at our Mushroom Festival, and would be honored if you came by and had a slice.
Yours truly,
Princess Toadstool.
Peach <3
Mario, of course, was eager to visit the festival, dragging a reluctant Luigi (who was thinking more of Princess Daisy at the time) along with him.
As they arrived they were met by happy Toads who were singing and cheering, and were met with a red-carpet reception with Princess Peach at the very end, holding the cake with a pleasant smile on her face.
But as they approached, the sky grew dark as several warships with Bowser's insignia approached. The evil King of the Koopas stood at the front of the largest one, making his presence known as his voice boomed.
“Mario! You've been a thorn on my side for too long, but no more!” He boomed as he held a wand aloft. “With this wand, I'll finally get everything I want!” he boomed once more. He then waved the wand as everything began to sparkle and shine, and Mushroom Kingdom was engulfed in a bright light.
As it receded, chaos had began to spread throughout Mushroom Kingdom: Ducks had suddenly appeared in a portal and had began attacking people, Princess Daisy was kidnapped by what seemed like a large ape that favored large areas that it could throw barrels from, and many of the Mushroom Kingdom inhabitants suddenly got the urge to get into the paper delivery business, only to be thwarted by random obstacles including other toads chasing them for breaking their windows.
There's also the sudden emergence of heroes seeking golden triangles, a new fascination with karate and flying space ships, toads chasing others with whips claiming they're chasing vampires, and homes being destroyed by blocks seemingly appearing from space (and then disappearing when they touch)...but those things aren't important!
All in all, it seemed Mushroom Kingdom was doomed.
Characters:
Princess Peach: Also known as Princess Toadstool in the older games, Princess Peach is the head of the Mushroom Kingdom, who habitually gets kidnapped by Bowser. She's generally known for her keen insight (despite never seeing her kidnapping coming), and clever nature, in which she can generally see through disguises if she looks carefully enough. During each night that she's not being held captive by King Bowser, she can use her powers of insight to look at a person's role.
Mario and Luigi: Defenders of the Mushroom Kingdom, it's these two brothers that are always responsible for saving it when it's in peril and rescuing the princess whenever she's kidnapped. Using their strength, love for spaghetti, and valuable jumping skills (as well as the occasional fireball), these two brothers can each protect one person from evil's grips, provided that they haven't been touched by a poison mushroom and rendered incapacitated.
Lemmy Koopa, Wendy O. Koopa, and Ludwig Von Koopa: Faithful children to King Bowser Koopa, its their responsibility to remove the competition and seize the day for clan Koopa. During each night, the koopalings will work together with King Bowser to decide who they should remove from the field. The Koopalings must be dealt with before King Bowser Koopa may be ejected.
King Bowser Koopa: The great big nasty himself, King Koopa routinely kidnaps Princess Peach for whatever reason may be, and he usually succeeds until he's foiled by the Mario bros. For three nights, King Bowser may choose to kidnap the princess, rendering her insight useless for that night. King Bowser Koopa may only be ejected from Mushroom Kingdom AFTER his Koopalings are dealt with first. King Koopa knows his Koopalings (and vice versa), and will work together with his children on removing players from the field.
Duck Hunt Dog: Out of nowhere comes the Duck Hunt Dog, seeking to find the ducks which have scattered across the Mushroom Kingdom, causing trouble. Duck Hunt Dog brings with him something called the Zapper to help him sniff out the ducks. If he's correct, he'll successfully figure out a Duck and can use that to his advantage in the game. But with great power comes a great price as well, and the Zapper has its share of flaws. If the Zapper is used on a target that isn't a duck, it has two possibilities: If it hits one of the Koopalings or Koopa himself, Koopa will use Goombas to take the attack. If it hits one of the good guys, the attack will kill them if they're not being protected.
Ducks: Much like the Duck Hunt Dog, these birds came in from out of nowhere and are continually causing chaos in the Mushroom Kingdom. There can be a total of 3 ducks found within Mushroom Kingdom, each having a different power. Duck 1 will do nothing but cause trouble for the good guys, throwing a poison mushroom each night and negating the victim's power for that night...provided they have one. Duck 2 will throw Stars each night, giving the chosen person Total Defense from all attacks and all scans that night (if they're hit with a poison mushroom first, the star will negate that power as well as grant immunity). Duck 3 will throw Mini Mushrooms for a total of 3 day phases. Those hit by the mini mushroom will be immune to votes for that day phase. Duck 2 and 3 cannot use their powers on themselves, but can use it on the other ducks. None of the ducks know each other.
Toads: a prominent race in the Mushroom Kingdom, Toads are the virtually useless characters that are only good for two things: Being around when you really don't want them to be, and churning out equally useless advice that may be completely irrelevant to what you're doing. They're essentially a normal people that will come out and speak in groups as to who they think the bad guys are, and may even vote together as a group to have one ejected from Mushroom Kingdom. At night, however, they sleep soundly in their comfy beds in their little mushroom houses.
Rules
1. You must always vote to eject someone from Mushroom Kingdom. You may, however, vote yourself as a loophole to that exception.
2. In the event of a tie, Donkey Kong will throw barrels at all people in that tie (IE, randomizer/dice roll). Whoever the barrel hits will be ejected from Mushroom Kingdom.
3. The ducks power will be used randomly each phase.
4. Depending on the number of players will dictate how the Duck role works: If there are enough players, there will be three ducks, distinguishing the mentioned groups in their bio. If if there is simply two ducks, the mini-mushroom power won't exist. If there is simply one duck, it will randomly throw one of the three things at someone during the night via dice roll.
5. The Ducks will only share a win with the winning group if the Duck Hunt dog is ejected/killed, and vice versa for the Duck Hunt Dog. And no Echo, if both are dead, then neither wins.
6. The Mario Bros cannot tell people who they've defended. This is to keep it a mystery if the Duck Hunt Dog's unsuccessful scan is blocked.
7. Princess Peach's power will be rendered void if she's kidnapped by Bowser.
8. If a power role is hit by a Poison Mushroom, their power will be negated. If a Toad is hit, they'll just be angry that someone threw a mushroom at them. If the power negated is one with limited use (such as Bowser's kidnap power), it will not take a point away.
9. If someone is hit by Star power, they'll be immune to any attack on them for that night. However, the power caused by the star will also shield them from being scanned by Peach. If Peach scans a Star-powered player, she'll simply be told "The person you scanned has been granted with Star Power and is shielded from your sight." If a player has been hit by the Poison Mushroom first, the Star power will cancel the effect of the mushroom as well as grant immunity for the night. If the attacker is one with a limited power use, their attack will be absorbed and the point will still be taken away.
10. The Koopas will win if King Bowser Koopa is still alive.
11. King Bowser Koopa can only be ejected/removed if the Koopalings are gone.
12. Defense by the Mario Bros will only protect against attacks by the Koopalings/Koopa and Duck Hunt Dog. It will not protect against the Ducks or King Koopa's Kidnapping power.
13. If a player does not vote for two consecutive phases, they will be forced to partake in the paper deliver service on a bicycle, be chased by an angry toad, and then thrown from their bicycle out of Mushroom Kingdom after running into a dog that will randomly appear in their path.
14. Day phases will last for 48 hours, and night phases will last for 24 hours.
15. The ejected may say a final goodbye and then proceed to talk in the “Rejected characters” PM.
Story:
It was the best of times, it was the worst of times, and it was also the annual Mushroom Festival. Toads of all sorts were gathered in appreciation for the continued heroic deeds of the Mario Bros. Princess Peach in particular was excited to present the brothers with a letter in the mail that read:
Dear Mario (and Luigi),
I've baked a lovely cake for you at our Mushroom Festival, and would be honored if you came by and had a slice.
Yours truly,
Princess Toadstool.
Peach <3
Mario, of course, was eager to visit the festival, dragging a reluctant Luigi (who was thinking more of Princess Daisy at the time) along with him.
As they arrived they were met by happy Toads who were singing and cheering, and were met with a red-carpet reception with Princess Peach at the very end, holding the cake with a pleasant smile on her face.
But as they approached, the sky grew dark as several warships with Bowser's insignia approached. The evil King of the Koopas stood at the front of the largest one, making his presence known as his voice boomed.
“Mario! You've been a thorn on my side for too long, but no more!” He boomed as he held a wand aloft. “With this wand, I'll finally get everything I want!” he boomed once more. He then waved the wand as everything began to sparkle and shine, and Mushroom Kingdom was engulfed in a bright light.
As it receded, chaos had began to spread throughout Mushroom Kingdom: Ducks had suddenly appeared in a portal and had began attacking people, Princess Daisy was kidnapped by what seemed like a large ape that favored large areas that it could throw barrels from, and many of the Mushroom Kingdom inhabitants suddenly got the urge to get into the paper delivery business, only to be thwarted by random obstacles including other toads chasing them for breaking their windows.
There's also the sudden emergence of heroes seeking golden triangles, a new fascination with karate and flying space ships, toads chasing others with whips claiming they're chasing vampires, and homes being destroyed by blocks seemingly appearing from space (and then disappearing when they touch)...but those things aren't important!
All in all, it seemed Mushroom Kingdom was doomed.
Characters:
Princess Peach: Also known as Princess Toadstool in the older games, Princess Peach is the head of the Mushroom Kingdom, who habitually gets kidnapped by Bowser. She's generally known for her keen insight (despite never seeing her kidnapping coming), and clever nature, in which she can generally see through disguises if she looks carefully enough. During each night that she's not being held captive by King Bowser, she can use her powers of insight to look at a person's role.
Mario and Luigi: Defenders of the Mushroom Kingdom, it's these two brothers that are always responsible for saving it when it's in peril and rescuing the princess whenever she's kidnapped. Using their strength, love for spaghetti, and valuable jumping skills (as well as the occasional fireball), these two brothers can each protect one person from evil's grips, provided that they haven't been touched by a poison mushroom and rendered incapacitated.
Lemmy Koopa, Wendy O. Koopa, and Ludwig Von Koopa: Faithful children to King Bowser Koopa, its their responsibility to remove the competition and seize the day for clan Koopa. During each night, the koopalings will work together with King Bowser to decide who they should remove from the field. The Koopalings must be dealt with before King Bowser Koopa may be ejected.
King Bowser Koopa: The great big nasty himself, King Koopa routinely kidnaps Princess Peach for whatever reason may be, and he usually succeeds until he's foiled by the Mario bros. For three nights, King Bowser may choose to kidnap the princess, rendering her insight useless for that night. King Bowser Koopa may only be ejected from Mushroom Kingdom AFTER his Koopalings are dealt with first. King Koopa knows his Koopalings (and vice versa), and will work together with his children on removing players from the field.
Duck Hunt Dog: Out of nowhere comes the Duck Hunt Dog, seeking to find the ducks which have scattered across the Mushroom Kingdom, causing trouble. Duck Hunt Dog brings with him something called the Zapper to help him sniff out the ducks. If he's correct, he'll successfully figure out a Duck and can use that to his advantage in the game. But with great power comes a great price as well, and the Zapper has its share of flaws. If the Zapper is used on a target that isn't a duck, it has two possibilities: If it hits one of the Koopalings or Koopa himself, Koopa will use Goombas to take the attack. If it hits one of the good guys, the attack will kill them if they're not being protected.
Ducks: Much like the Duck Hunt Dog, these birds came in from out of nowhere and are continually causing chaos in the Mushroom Kingdom. There can be a total of 3 ducks found within Mushroom Kingdom, each having a different power. Duck 1 will do nothing but cause trouble for the good guys, throwing a poison mushroom each night and negating the victim's power for that night...provided they have one. Duck 2 will throw Stars each night, giving the chosen person Total Defense from all attacks and all scans that night (if they're hit with a poison mushroom first, the star will negate that power as well as grant immunity). Duck 3 will throw Mini Mushrooms for a total of 3 day phases. Those hit by the mini mushroom will be immune to votes for that day phase. Duck 2 and 3 cannot use their powers on themselves, but can use it on the other ducks. None of the ducks know each other.
Toads: a prominent race in the Mushroom Kingdom, Toads are the virtually useless characters that are only good for two things: Being around when you really don't want them to be, and churning out equally useless advice that may be completely irrelevant to what you're doing. They're essentially a normal people that will come out and speak in groups as to who they think the bad guys are, and may even vote together as a group to have one ejected from Mushroom Kingdom. At night, however, they sleep soundly in their comfy beds in their little mushroom houses.
Rules
1. You must always vote to eject someone from Mushroom Kingdom. You may, however, vote yourself as a loophole to that exception.
2. In the event of a tie, Donkey Kong will throw barrels at all people in that tie (IE, randomizer/dice roll). Whoever the barrel hits will be ejected from Mushroom Kingdom.
3. The ducks power will be used randomly each phase.
4. Depending on the number of players will dictate how the Duck role works: If there are enough players, there will be three ducks, distinguishing the mentioned groups in their bio. If if there is simply two ducks, the mini-mushroom power won't exist. If there is simply one duck, it will randomly throw one of the three things at someone during the night via dice roll.
5. The Ducks will only share a win with the winning group if the Duck Hunt dog is ejected/killed, and vice versa for the Duck Hunt Dog. And no Echo, if both are dead, then neither wins.
6. The Mario Bros cannot tell people who they've defended. This is to keep it a mystery if the Duck Hunt Dog's unsuccessful scan is blocked.
7. Princess Peach's power will be rendered void if she's kidnapped by Bowser.
8. If a power role is hit by a Poison Mushroom, their power will be negated. If a Toad is hit, they'll just be angry that someone threw a mushroom at them. If the power negated is one with limited use (such as Bowser's kidnap power), it will not take a point away.
9. If someone is hit by Star power, they'll be immune to any attack on them for that night. However, the power caused by the star will also shield them from being scanned by Peach. If Peach scans a Star-powered player, she'll simply be told "The person you scanned has been granted with Star Power and is shielded from your sight." If a player has been hit by the Poison Mushroom first, the Star power will cancel the effect of the mushroom as well as grant immunity for the night. If the attacker is one with a limited power use, their attack will be absorbed and the point will still be taken away.
10. The Koopas will win if King Bowser Koopa is still alive.
11. King Bowser Koopa can only be ejected/removed if the Koopalings are gone.
12. Defense by the Mario Bros will only protect against attacks by the Koopalings/Koopa and Duck Hunt Dog. It will not protect against the Ducks or King Koopa's Kidnapping power.
13. If a player does not vote for two consecutive phases, they will be forced to partake in the paper deliver service on a bicycle, be chased by an angry toad, and then thrown from their bicycle out of Mushroom Kingdom after running into a dog that will randomly appear in their path.
14. Day phases will last for 48 hours, and night phases will last for 24 hours.
15. The ejected may say a final goodbye and then proceed to talk in the “Rejected characters” PM.
If anyone has any questions, comments, or suggestions, feel free to post them in here. Signups will last until Thursday, August 27th at 12PM PST.
Player List
Player 1: Barry
Player 2: Ayunli
Player 3: Randomain
Player 4: Jin
Player 5: Echolilia
Player 6: Ater Nox
Player 7: Aersoldorf
Player 8: Usain Boltainia
Player 9: Elite
Player 10: Tierra de Madre
Player 11: Flemingisa
Player 12: USSR/Haihiha
Player 13: Almonaster
Player 14: Tanzoria
Player 15: Control
Player 16: Shy Guy
Player 17: Sheynat
Player 18: Markanite
Player 19: Sauron
Player 20: Louisistan
Player 21: Witchcraft and Sorcery