Post by Marxist Germany on May 20, 2020 11:31:54 GMT -5
Werewolves 67: Jon Snow and the Night's Watch
This is the game thread for the 67th XKI Werewolves game.
Rules:
- Both day and night phases are 24 hours long each.
- There will not be a vote for mayor; ties will be broken through a randomiser.
- No lynch votes are allowed.
- All votes must be bolded.
- Editing posts is allowed but heavily discouraged as it will be suspicious; spelling and grammar errors can be corrected through consecutive posts.
- Inactivity warnings will be given, if a person does not post for 2 days, they will be replaced if applicable.
- PMs between individual members are not allowed; only the sanctioned PMs created by me can be used to discuss the game.
- Role revealing is not allowed; mentioning one's role will result in 3 permanent lynch votes against the person who revealed the role. Since characters are linked to specific roles, this rule applies to characters as well.
Roles:
- Lord Commander Jon Snow (N): The Lord Commander is the leader of the Night's Watch, they are in charge of recruiting night's watch players scanned by the Maester in previous nights. In case of the Lord Commander getting lynched or killed, the members of the night's watch PM will elect a new Lord Commander.
- Maester Aemon (N): The Maester is able to scan players previously unscanned during the night phase.
- Samwell Tarly (N): Samwell Tarly is able to replace Maester Aemon if they have been recruited by the Lord Commander and if Maester Aemon is killed or lynched.
- Donal Noye (N): Donal Noye can sacrifice themself to protect one player from death; they are able to choose who protect every night or if they want to protect a person.
- Othell Yarwyck (N): Othell Yarwyck is able to protect one player every night from getting killed by the wildlings.
- Dolorous Edd (N): A night's watch ranger; no special abilities.
- Grenn (N): A night's watch ranger; no special abilities.
- Jarmen Buckwell (N): A night's watch ranger; no special abilities.
- King Joffrey Baratheon (K): The de jure King of the Seven Kingdoms;no special abilities.
- King Stannis Baratheon (K): The rightful heir to the Iron Throne;no special abilities.
- King Robert Stark (K): King in the North; no special abilities.
- King-Beyond-the-Wall Mance Rayder (W): The King of the wildings and the undead; Mance Rayder alongside Tormund are able to vote on a player to kill every night, furthermore, Mance is able to bring dead players back into the game; however, undead players are unable to do anything except vote to lynch whomever the Wildlings decide to lynch.
- Tormund Giantsbane (W): The most renown of the wildlings; Tormund alongside Mance Rayder are able to vote on a player to kill every night.
Win Conditions:
- Night's Watch (N): The Night's Watch wins when either both Wildlings are killed or when all three Kings are recruited.
- Kings (K): The Kings' win condition is to outlive all the other kings, they start off knowing each other.
- Wildlings (W): The Wildlings win when they achieve a majority either with or without the undead.
Players:
- Haivon
- Louisistan
- Tuga Nation's Dragon
- Eastern New England
- Wille-Harlia
- Ayunli
- Inquista
- Palman
- Krystalveil
- Sauron
- Control
- Musketoon
- Valars
N.B.: Roles have been assigned using a random wheel spinner role by role.